// var i;
// var $uIBindings = require("./UIBindings");
// var s = cc._decorator;
// var l = s.ccclass;
// var u = s.property;
// var d = (function (e) {
//     function t() {
//         var t = (null !== e && e.apply(this, arguments)) || this;
//         t.node_sendpoint = null;
//         return t;
//     }
//     __extends(t, e);
//     __decorate([u(cc.Node)], t.prototype, "node_sendpoint", void 0);
//     return __decorate([l("UI_Player_UIBindings")], t);
// })($uIBindings.default);
// exports.default = d;

import $uIBindings from "./UIBindings";

const { ccclass, property } = cc._decorator;

/**
 * UI_Player_UIBindings 类
 * 建议类名: PlayerUIBindings
 */
@ccclass("UI_Player_UIBindings")
export default class UIPlayerUIBindings extends $uIBindings {
    /**
     * 发送点节点
     * 建议属性名: sendPointNode
     */
    @property(cc.Node)
    public node_sendpoint: cc.Node | null = null;

    constructor() {
        super();
    }
}